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P3D v6
Jul 9, 2023 5:29:59 GMT -5
Post by jhaley101 on Jul 9, 2023 5:29:59 GMT -5
Longtime user of FSCaptain.
Any plans to incorporate the program into V6? Under the hood, it appears to have a lot in common with v5.
ActiveSky now has its beta up and running and other developers are posting some updates.
Thought I'd ask. Keep up the great work!
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P3D v6
Jul 9, 2023 20:37:01 GMT -5
Post by peter on Jul 9, 2023 20:37:01 GMT -5
Hello Jhaley101, Travis hasn't decided yet whether he will officially support P3D v6. Having said that, I would expect that FSCaptain will work with it out of the box. FSCaptain interacts with P3D via Simconnect. According to www.prepar3d.com/sdk/, it appears that Simconnect for P3D v6 is backwards compatible with Simconnect for P3D v5. Cheers, Peter
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P3D v6
Jul 9, 2023 22:20:00 GMT -5
Post by Travis on Jul 9, 2023 22:20:00 GMT -5
What Peter said.
I assume our code will work against P3D6 without much problem, but we would need to modify the startup routines to check that the "dll.xml" entries and other items would be properly handled.
I've not focused on P3D6 until now. I'll get a copy in the next week or so to test against.
With luck, 1.8.4 Alpha would work with P3D6. If there's an unforeseen problem, I'll look to make 1.8.4 Beta work with -6.
Best,
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P3D v6
Jul 11, 2023 18:43:05 GMT -5
Post by jhaley101 on Jul 11, 2023 18:43:05 GMT -5
Thank you both, appreciate the response and efforts to bring FSC to v6!
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