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Post by hajolippke on Apr 9, 2020 5:54:37 GMT -5
Found it, just setting the "hook" when I load a campaign. Testing it now.
HAJO
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Post by xpel on Apr 9, 2020 7:18:51 GMT -5
These weapons will work only with your custom pack you have made. About "How to" create a pack (or theater, it's the same thing) you can watch this video : www.youtube.com/watch?v=b2K4Zee-TNE
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Post by hajolippke on Apr 9, 2020 7:50:42 GMT -5
Worked like a charm on my first test. I activated my "custom bomb" (FSCAI MK-84 for FSX@War) and one of my Training Range-sceneries and was able to drop multiple bombs which blew up things, were shown on the FSX@War-map and did NOT screw up my FPS!
Now I´m trying another Arc Light-strike...
HAJO
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Bugs...
Apr 14, 2020 4:44:46 GMT -5
Post by icehawk99 on Apr 14, 2020 4:44:46 GMT -5
hello again! i have been using the fscai system for a while and its amazing! but i recently found some problems with the machineguns and cannons it does fine at shooting down ai planes but it doesnt do very well with ground targets example: i veen porting some models that i have to make my very own battleground and the system does fine at identify the target and everything but the cannons dont do (or what i can see) any damage at all. the tracer bullets just trespass the model without making sparks or any signal that says im hitting the target and sometimes when the cannon shoots it does it at a very close distance and then the tracers disappear.
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Bugs...
Apr 14, 2020 8:35:30 GMT -5
Post by Dutch Owen on Apr 14, 2020 8:35:30 GMT -5
hello again! i have been using the fscai system for a while and its amazing! but i recently found some problems with the machineguns and cannons it does fine at shooting down ai planes but it doesnt do very well with ground targets example: i veen porting some models that i have to make my very own battleground and the system does fine at identify the target and everything but the cannons dont do (or what i can see) any damage at all. the tracer bullets just trespass the model without making sparks or any signal that says im hitting the target and sometimes when the cannon shoots it does it at a very close distance and then the tracers disappear. FSCAI simply isn't programmed to do ground-to-ground combat yet. That's for a later phase but it will be a part of the program. What is does now is a side effect of the ground-to-air code. Dutch
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Bugs...
Apr 22, 2020 12:05:10 GMT -5
Post by hajolippke on Apr 22, 2020 12:05:10 GMT -5
New version 0.11.1
Flares: Beautiful double flare released on first "Shift + F", but no further flares followed.
Chaff: (I usually never try them, because "Shift + C" also activates my "Carrier fleet") No visual effect, but the sound effect keeps on, so that I´m hearing the shots now for the whole mission I´m doing in the SEA-theater. Thank god it´s a short mission...
HAJO
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Bugs...
Apr 22, 2020 12:33:30 GMT -5
Post by hajolippke on Apr 22, 2020 12:33:30 GMT -5
Yes! I was able to complete my first successful Strike (Armed Recon)-mission in the SEA-theater! For some reason I was never able to be "sucessfull", I think this was part of the update of the mission in 0.11.1.
HAJO
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Bugs...
Apr 22, 2020 12:42:59 GMT -5
Post by Dutch Owen on Apr 22, 2020 12:42:59 GMT -5
Download again, this time you should see version 0.11.2 and the flares and chaff should be fixed, let me know.
Dutch
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