Post by Dutch Owen on Sept 17, 2013 20:51:02 GMT -5
Captains,
Version 1.4.5 is ready for you. This release contains many bug fixes as well as some major and minor enhancements. In particular, the "precision load" option, built-in support for many popular add-ons, plus a new tan faceplate option and much, much more.
Here are the details from the README:
These enhancements are included with version 1.04.05:
- Support for many popular add-ons are now built-in as internal interfaces in the FCDU. Automatic support now includes the PMDG 737, 747, MD-11, and JS-4100; the CoolSky DC-9, Captain Sim 707, 727, and 737, Leonardo Maddog MD-80, and the iFly 737. More user-installable interfaces are provided in the FCOMPNL folder (in Gauges), see the README_Interfaces.txt there for more details. In particular interfaces for the Majestic Q-400 and the Milviz B737 are provided new in this release.
- A new set of loap map parameters will allow you to precisely configure the way any aircraft is loaded. The new features are shown on the load map. This feature is disabled by default in this version. To enable it, include this line in the Options.cfg file (in the FSCaptain\Config folder): NODETAILLOAD=0
- The scoring for certain flight types has been changed so that the base score will be the higher of either 85, or the minimum required score for the level you are currently on. This change applies to CARGO, ferry, check rides, and skills development type flights. The change will be retroactive and should result in higher average scores for many Captains currently at or above level 7. You'll see the change immediately when you view your log or achievements page in the Administrator.
- For those of you flying with a tan interior cockpit, a tan version of the FCDU is available. To implement it, edit your panel.cfg and replace the occurances of 'FCDU!' with 'FCDU2!'. The functionality is the same, just the faceplate of this version is tan not gray.
- New interfaces are included for the Majestic Q-400 and the Milviz B737-200.
- New interface support for reading the airspeed bugs from the ASI of certain supported aircraft. This will result in V1, VR, and V2 callouts regardless of the presence or absence of the old SPEEDCALL table, provided the aircraft allows user-settable speed bugs.
- A new option supports true Combi aircraft by changing the rules so that if a load map is configured with flight attendants the attendants will take care of the PAX even if the flight type is a cargo flight. ENABLECOMBI=1 in FSCaptain\Config\Options.cfg turns this new feature on. It is off by default.
- In the "Flight Dispatch" tab, the "departure airport" will now default to the last airport you landed at, unless you are running the Administrator from inside the sim, in which case it will default to the one you are currently location nearest. DISABLEDEFAULT=1 in FSCaptain\Config\Options.cfg turns this new feature off. It is on by default.
- The mysterious white knob on the FCDU is now correctly labelled ON. This should help with the occasional support issue of "the FCDU screen is blank."
These problems are fixed in 1.04.05:
ID#0208: Changing the airline maintenance option clears some other options buttons.
ID#0209: FA will say "Cleared for Takeoff" before the safety briefing if the switch is toggled.
ID#0210: Arrival sometimes misinterpreted as a 'refueling stop' if another airport is too close.
ID#0211: Fuel on release flight plan section is always pounds.
ID#0213: When a flight spans midnight (zulu) on the last day of a leap year the ETE calculation stops.
ID#0214: When FSUIPC Mouselook is selected and FSCaptain.dll is loaded control of the mouse cursor is lost.
ID#0215: It is very difficult if not impossible to match NGX Pax loads to the numbers FSCaptain generates.
ID#0216: Nonstandard transition altitudes are not printed on releases from the Admin.
ID#0217: FO reminding CAP about gear on a plane with no retractable gear.
ID#0218: Unable to enter -1 to mean 'no service' when revising a flight.'
ID#0220: "Winds Aloft" falsely reported as not available when data source is Active Sky product.
ID#0221: Ferry flights have a base score of 85 which makes it impossible to score over 92.
ID#0224: Planned landing weight calculated incorrectly resulting in overweight flights generated.
ID#0225: FO issues stern warning if you open doors before ending flight, even if shut down and not moving.
ID#0226: FCDU background is too bright at night.
ID#0227: Previous log file entries are overwritten with new ones on ferry or skill flights scheduled from the FCDU.
ID#0228: Specific flight numbers entered into the Ferry setup page do not "take".
ID#0229: Fuel calculated incorrectly on flight plan resulting in too-low "LANDING FOB" on release.
Version 1.4.5 is ready for you. This release contains many bug fixes as well as some major and minor enhancements. In particular, the "precision load" option, built-in support for many popular add-ons, plus a new tan faceplate option and much, much more.
Here are the details from the README:
These enhancements are included with version 1.04.05:
- Support for many popular add-ons are now built-in as internal interfaces in the FCDU. Automatic support now includes the PMDG 737, 747, MD-11, and JS-4100; the CoolSky DC-9, Captain Sim 707, 727, and 737, Leonardo Maddog MD-80, and the iFly 737. More user-installable interfaces are provided in the FCOMPNL folder (in Gauges), see the README_Interfaces.txt there for more details. In particular interfaces for the Majestic Q-400 and the Milviz B737 are provided new in this release.
- A new set of loap map parameters will allow you to precisely configure the way any aircraft is loaded. The new features are shown on the load map. This feature is disabled by default in this version. To enable it, include this line in the Options.cfg file (in the FSCaptain\Config folder): NODETAILLOAD=0
- The scoring for certain flight types has been changed so that the base score will be the higher of either 85, or the minimum required score for the level you are currently on. This change applies to CARGO, ferry, check rides, and skills development type flights. The change will be retroactive and should result in higher average scores for many Captains currently at or above level 7. You'll see the change immediately when you view your log or achievements page in the Administrator.
- For those of you flying with a tan interior cockpit, a tan version of the FCDU is available. To implement it, edit your panel.cfg and replace the occurances of 'FCDU!' with 'FCDU2!'. The functionality is the same, just the faceplate of this version is tan not gray.
- New interfaces are included for the Majestic Q-400 and the Milviz B737-200.
- New interface support for reading the airspeed bugs from the ASI of certain supported aircraft. This will result in V1, VR, and V2 callouts regardless of the presence or absence of the old SPEEDCALL table, provided the aircraft allows user-settable speed bugs.
- A new option supports true Combi aircraft by changing the rules so that if a load map is configured with flight attendants the attendants will take care of the PAX even if the flight type is a cargo flight. ENABLECOMBI=1 in FSCaptain\Config\Options.cfg turns this new feature on. It is off by default.
- In the "Flight Dispatch" tab, the "departure airport" will now default to the last airport you landed at, unless you are running the Administrator from inside the sim, in which case it will default to the one you are currently location nearest. DISABLEDEFAULT=1 in FSCaptain\Config\Options.cfg turns this new feature off. It is on by default.
- The mysterious white knob on the FCDU is now correctly labelled ON. This should help with the occasional support issue of "the FCDU screen is blank."
These problems are fixed in 1.04.05:
ID#0208: Changing the airline maintenance option clears some other options buttons.
ID#0209: FA will say "Cleared for Takeoff" before the safety briefing if the switch is toggled.
ID#0210: Arrival sometimes misinterpreted as a 'refueling stop' if another airport is too close.
ID#0211: Fuel on release flight plan section is always pounds.
ID#0213: When a flight spans midnight (zulu) on the last day of a leap year the ETE calculation stops.
ID#0214: When FSUIPC Mouselook is selected and FSCaptain.dll is loaded control of the mouse cursor is lost.
ID#0215: It is very difficult if not impossible to match NGX Pax loads to the numbers FSCaptain generates.
ID#0216: Nonstandard transition altitudes are not printed on releases from the Admin.
ID#0217: FO reminding CAP about gear on a plane with no retractable gear.
ID#0218: Unable to enter -1 to mean 'no service' when revising a flight.'
ID#0220: "Winds Aloft" falsely reported as not available when data source is Active Sky product.
ID#0221: Ferry flights have a base score of 85 which makes it impossible to score over 92.
ID#0224: Planned landing weight calculated incorrectly resulting in overweight flights generated.
ID#0225: FO issues stern warning if you open doors before ending flight, even if shut down and not moving.
ID#0226: FCDU background is too bright at night.
ID#0227: Previous log file entries are overwritten with new ones on ferry or skill flights scheduled from the FCDU.
ID#0228: Specific flight numbers entered into the Ferry setup page do not "take".
ID#0229: Fuel calculated incorrectly on flight plan resulting in too-low "LANDING FOB" on release.