In my opinion, P3Dv4.5 is the best way to go anyways, since it can use both FSX native and P3Dv1/2/3/4 models together, so everything I am trying to convert/develop is targeted for v4.5.
I have 4.5 and 5.1 installed and all the 4.5 aircraft work in 5.1 including fsx versions.I still think 4.5 in excellent and I like having tacpack mixed in but 5.1 is anther level of immersion for me...this one has been long in coming both fscai and tacpack apparently the code is very complex for v5 and requires extensive rewrite and of course that damn msfs ruined the party for me lol.
That's good to know. For some reason, I was under the impression that because of the way P3Dv5 handles textures that it was not compatible with FSX native aircraft.
Current System Specs : FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64) Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600 GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5) HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply
Another nice Vietnam era video by Taco with the Trojan :
My Military Flight Videos : FSCAI justifies the presence of Warbirds in FS !... Simple as that. Gives'em back their lost identity : To fly as Warbirds in a Military Operations Simulated environment and do happily what they know & do best... Chris,