Post by Dutch Owen on Nov 22, 2017 1:59:04 GMT -5
FSCAI stands for Flight Simulator Combat Artificial Intelligence. It's a separate program that adds "intelligence" to regular AI SimObjects in the simulated world so that they can function as combat units. You can think of it as an offshoot of the more benign "living world" simulation... but with a more hostile intent. In particular, the configuration of the FSCAI program gives weapons to objects, which they can then use to shoot at each other - or at you, the pilot.
Right now FSCAI is in development. It's far from complete. But even in its state now its first application is to support the Assignments/Missions environment of FSCaptain. There, it provides intelligent opposition to the pilot/player in a hostile scenario. It's even used in the "Special Mission" scenario available in two stages from KOLM in the sample set of assignments. (I won't tell you how it's used, but if you get too curious about the shady activities going in the the remote location you're assigned to fly to, you just might find out!)
We realize that some simulator pilots would like to use FSCAI for purposes outside of FSCaptain, and ultimately, when finished, it's intended for that purpose. But right now during development we are making a separate stand-alone version available that can be installed on any FSX, FSX-SE, or Prepar3d system (including Prepar3D version 4).
We hope you enjoy the "game changing" nature of FSCAI, and that you'll report back to us here with bugs or suggestions as the program develops.
This board here is the place to do that, and to communicate with us - the developers of FSCAI.
To download FSCAI, see the message here.
Dutch
Right now FSCAI is in development. It's far from complete. But even in its state now its first application is to support the Assignments/Missions environment of FSCaptain. There, it provides intelligent opposition to the pilot/player in a hostile scenario. It's even used in the "Special Mission" scenario available in two stages from KOLM in the sample set of assignments. (I won't tell you how it's used, but if you get too curious about the shady activities going in the the remote location you're assigned to fly to, you just might find out!)
We realize that some simulator pilots would like to use FSCAI for purposes outside of FSCaptain, and ultimately, when finished, it's intended for that purpose. But right now during development we are making a separate stand-alone version available that can be installed on any FSX, FSX-SE, or Prepar3d system (including Prepar3D version 4).
We hope you enjoy the "game changing" nature of FSCAI, and that you'll report back to us here with bugs or suggestions as the program develops.
This board here is the place to do that, and to communicate with us - the developers of FSCAI.
To download FSCAI, see the message here.
Dutch