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Post by codetrucker on Mar 12, 2022 23:28:40 GMT -5
Hello,
I will be using this myself and I thought others might enjoy it too. Having said that, if this "idea" has already been established or suggested elsewhere, please point me.
The idea is to add graduated Maximum Landing Weight (MLW) as a constraint in career advancement. This is necessary since the MTOW values are not complete. The values were mined from the [aircraft].cfg in the FSCaptain folder in FSX. A zip file of the listing is attached. Since this is the first iteration (a beta?) of this attempt there may be some changes in the future. Also, there has not been much formalization of the spreadsheet this go-around. The listing itself shows 139 entries. Given there are 10 levels of advancement in FSC, each level has 14 aircraft except for Level 10 which only has 13. Some thought was expended in the way the air frames should line up with the levels, but if you have a different idea please share it. Any improvement would be welcome. I hope someone can gain some enjoyment from the work.
FYI... P = Passenger, F = Freight/Cargo, X = Convertible (both P and F).
Lastly, while there was no virus attached to the spreadsheet on upload you should use good habits in testing this file yourself, so enjoy at your own risk.
Calvin
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Post by peter on Mar 13, 2022 5:41:01 GMT -5
Hello Calvin,
many thanks for this spreadsheet, it looks great. I have moved your suggestion into the "Ideas" folder since that is a better fit. I have seen restrictions to what airplane a pilot can fly in several virtual airline groups. Travis will no better why this is not part of FSCaptain, but as you pointed out, you can easily do that yourself.
By the way, in economic mode, you can determine what airplanes are available to you. That may work well with your idea.
Cheers, Peter
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Post by codetrucker on Mar 13, 2022 6:46:37 GMT -5
Hi Peter, No explanation is necessary. I am only offering this as a personal option. I did not intend to suggest FSC was "missing" anything nor did I intend it as an "improvement" to FSC except for my personal use and wanted to share. I am sure Dutch, et.al., gave this subject a good deal of thought before deciding to exclude including airframes as an advancement criterion. In short, it's all good. Calvin
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Post by codetrucker on Mar 13, 2022 6:50:22 GMT -5
... By the way, in economic mode, you can determine what airplanes are available to you. That may work well with your idea.... So where do I find this Economic Mode? I actually looked for such before compiling the spreadsheet. Could I be that blind?!! LOL
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Post by Travis on Mar 14, 2022 0:25:24 GMT -5
Hi Calvin, Dutch deliberately chose to not include any restriction on which aircraft that a Captain could fly. That was one of my first suggestions for Dutch too - I had came to FSCaptain after a year of being an Air Hauler, and I wanted to transplant some of their ideas. I have your spreadsheet and your email, and I will look to reply with details in a day or so. The Summertime clock change really did me in for today. Nap, nap, nap all day.... Best,
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Post by peter on Mar 14, 2022 4:32:38 GMT -5
Hi Calvin, you have to edit a few files for that economic mode to be enabled. The details of this mode are described in "EconomicMode.pdf". You do not have to purchase airplanes, but each flight will come with costs and revenue, depending on how you fly. There will be a file ACME_Aircraft.cfg (if your airline name is ACME) in which the fleet of your airline is listed. The Administrator will then only offer flights for these airplanes if you fly for ACME. Cheers, Peter
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Post by Travis on Mar 17, 2022 13:32:03 GMT -5
Dutch's decision to not require Captains to "unlock" aircraft to fly is part of the same mind that Captains shouldn't be prevented from flying "what they want, when they want." In re-reading this thread, the mention of "virtual airline" had me recall something I've gone by for years. Now I don't believe Dutch ever planned to do so, but FSCaptain serves perfectly as a "single-pilot virtual airline" and that's why I became such a dedicated customer. Virtual airlines decide what to fly (list of aircraft), when to fly (schedules or charter flights), and how to fly (don't crash your aircraft... and other rules). I was interested in VAs back in 2010, when I re-started my flight sim hobby. Initially I was flying Cessna Skyhawks and Caravans... with a dream one day to master IFR flying and move to RJs and jetliners. The main reason that I didn't join a VA was the ones I looked at had limits on the locations they flew to and / or schedule limits and / or "minimum hours per month". I was fully employed then, with limits on when I could fly. I wanted to fly using real-time weather in daylight hours, so one season I would fly in Northern and Western Europe, and after a while I would fly in Oceania. All combined with lots of West Coast (and coast-to-coast) USA flights. So I wasn't a good match for many of the VAs that I checked out. I felt that I would be like a hermit joining a debating society; lots of great people who all knew their stuff, but I knew I would eventually end up as a wallflower. In contrast, FSCaptain allowed me the complete freedom to fly what / when / how I could, all the while flying with increasing levels of (simulated) ATP professionalism. I'll get off the soapbox now, before I turn maudlin. Best,
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Post by codetrucker on Mar 28, 2022 5:13:10 GMT -5
Hi Folks. Sorry, I've been away for a while. Thank you for the comments, but let me reiterate, I never suggested this to be added to FSC. As I said, I am confident in the developer's decision. Having said that, I needed a little more constraint, so I put together the spreadsheet. Later, I thought, "If I enjoy this, might others enjoy it too?" Just a simple sharing and a way of giving back. Fly safe! Calvin
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