Post by Dutch Owen on Apr 22, 2020 10:59:41 GMT -5
Greetings Testers,
Version 0.11.2 is released. I had originally planned to have radar vectoring of the AI and several mission script enhancements included in this version but they aren't ready yet and I decided to release it as is because it fixes a significant bug (wingmen attacking you) and has several other important fixes.
Download and install from the usual places in the usual ways.
Note, the original 0.11.1 had a bug in the flares/chaff release, this fixes that, if you have 0.11.1 (it was only up about an hour) please upgrade to 0.11.2!
Here's the list from the README.txt:
Happy flying,
Dutch
Version 0.11.2 is released. I had originally planned to have radar vectoring of the AI and several mission script enhancements included in this version but they aren't ready yet and I decided to release it as is because it fixes a significant bug (wingmen attacking you) and has several other important fixes.
Download and install from the usual places in the usual ways.
Note, the original 0.11.1 had a bug in the flares/chaff release, this fixes that, if you have 0.11.1 (it was only up about an hour) please upgrade to 0.11.2!
Here's the list from the README.txt:
- New 'ZONE' command in the Teams file to define zones for a team independent
of airports. See the end of the Teams_Vietnam.cfg for an example of its use.
- Data displays in the UI now scale to the size of the window.
- 'Removed' objects no longer show in the Active Units display.
- The serious bug of wingmen sometimes attacking the flight lead (you!) has
been fixed.
- The annoying bug of menus sometimes not appearing requiring a re-press of
the Shift-J or F keys is now fixed.
- Countermeasures have been revamped to be more realistic and now AI pilots will
use countermeasures to evade missiles fired at them by you or by the AI. You
can see the flares being used if you are close enough.
- Several team assignment priority issues have been fixed.
- The 'Carrier' feature defined in Missions\Carriers.cfg that allows you to get
missions from a carrier at sea is now working again.
- A bug where a wingman in 'cover me' mode would engage a ground target is fixed.
- A bug that caused intermittent SAM failures on launch has been fixed; they are
now even more dangerous than ever. Use your flares! Flares can be shot from
any aircraft using by default the Shift-F key (this key is assignable in
Options.cfg).
- A number of missions, particular in the Southeast Asia area, have been revised
and/or fixed.
Happy flying,
Dutch