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Post by StuB on Oct 26, 2019 5:19:46 GMT -5
Would it be possible to have the a-4C added to the SimObjects list in the near future? It's a neat little airplane and I think it will get a lot of use, especially in Southeast Asia and Falklands theaters.
Actually, can we also get the A-4B, A-4E as well?
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Post by hajolippke on Oct 26, 2019 16:36:27 GMT -5
I´d say it is already in the SimObject.cfg-list?!?
And the variant-designations (B, C, E) don´t do much difference, since it is (or will be) only listed as ATC-model "A4". Or do you want different armaments on A4-wingmen?
HAJO
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Post by StuB on Oct 27, 2019 17:09:20 GMT -5
I´d say it is already in the SimObject.cfg-list?!? And the variant-designations (B, C, E) don´t do much difference, since it is (or will be) only listed as ATC-model "A4". Or do you want different armaments on A4-wingmen? HAJO I looked and didn't see it....but I suppose I could have missed it.
That being said, I think there should be separate entries for the A-4B, A-4C and A-4E since there are notable differences between the A-4 variants.... The A-4B and A-4C both only had 3 hard points, but the A-4E had 5 hard points.
The A-4B could carry the AGM-12C Bullpup, but could not carry the AGM-45 Shrike or the AIM-9B Sidewinder. The A-4C and A-4E could carry these as well as AGM-12C's.
For Tacpack, I've had to substitute the AGM-88 for the AGM-45 (and AGM-78) and the AGM-65 for the AGM-12C. Hopefully, one day the correct weapons will be available for use with it.
Often, during an Iron Hand mission, one A-4 would be armed with Shrikes and the wingman would have rockets and Snakeyes (or cluster bombs).
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Post by hajolippke on Oct 28, 2019 15:12:10 GMT -5
Maybe it really isn´t included in the list... If I remember correctly I simply added the weapon-configuration of the F-5 to the A4.
You are right about the differences, but I´m not sure if the system is able to distinguish between different subversions and variants. They are still all "A4"s for the ATC, and that´s what´s counts for the identifiaction in the FSCAI-system.
HAJO
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Post by Dutch Owen on Oct 28, 2019 19:37:36 GMT -5
You would link variations by manually changing the "atc_model" in the aircraft.cfg and entering a matching entry in the vehicles list with the weapons you want to assign to that variation.
FSCAI by default isn't going to go down the road of trying to code up all variations of all aircraft. Our generic "A4" is going to have some bombs, rockets, and perhaps a couple of AIM-9B.
Of course you're free to create any variations you want in your installation!
Dutch
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Post by StuB on Oct 31, 2019 20:04:22 GMT -5
You would link variations by manually changing the "atc_model" in the aircraft.cfg and entering a matching entry in the vehicles list with the weapons you want to assign to that variation. FSCAI by default isn't going to go down the road of trying to code up all variations of all aircraft. Our generic "A4" is going to have some bombs, rockets, and perhaps a couple of AIM-9B. Of course you're free to create any variations you want in your installation! Dutch OK. that will work. Initially, I was going to go ahead and create my own entry, but then i saw that the file text says not to make any changes to it.
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