Post by Dutch Owen on Sept 7, 2019 16:23:24 GMT -5
Captains,
While it's initially exciting to be able to spawn an enemy airplane and dogfight with it after a while it leaves us wanting more realistic content.
At this stage of its life FSCAI is a combat engine in development and little time has been spent in creating content for it. However thanks to our support of FSX@War we have access to the content provided in the "Packs" created for it. However FSX@War isn't necessary to enjoy FSCAI - it has its own missions system built-in that can create objectives and content to fulfill those objectives.
Right now the theater of historical conflict that has the most content for FSCAI is Southeast Asia in the nineteen-sixties. Now only is there an extensive FSX@War Pack for it but FSCAI itself has more missions located at airports there than any other area. Missions are available at many of the major airbases in South Vietnam and Thailand for air strikes, interdiction, close air support, strategic bombing, supply runs, and even air medevac. In addition we extensively support the Air America operations in Laos and throughout the region.
Here is a link to a file containing about 650MB of content to enhance what FSX@War provides in their Southeast Asia Pack. This contains AI aircraft for most of the common airplanes Air America flew and a traffic file to provide them with flight plans, plus a set of enhanced airports for the region. Last but not least it contains a detailed manual on how to set up the entire package and how to enjoy it with FSCAI.
Most interestingly for some of you, in the AI aircraft we provide VPAF MIGs and other aircraft and flight plans for them crisscrossing North Vietnamese airspace. Any of your attack missions into the North could run into some MiGs now.
Here's the link to the download of the entire package
Here's a link to just the 'Air America' manual describing all this in much more detail.
Disclaimer: You're on your own in installing this content, the installation process is manual, although the README.txt describes what you should do it also assumes you are familiar with how scenery and traffic files work in FSX/P3D and how/where to place them so they work in the sim. Be careful, and if you're not sure what to do, ask here or someone who is familiar with these procedures.
While it's initially exciting to be able to spawn an enemy airplane and dogfight with it after a while it leaves us wanting more realistic content.
At this stage of its life FSCAI is a combat engine in development and little time has been spent in creating content for it. However thanks to our support of FSX@War we have access to the content provided in the "Packs" created for it. However FSX@War isn't necessary to enjoy FSCAI - it has its own missions system built-in that can create objectives and content to fulfill those objectives.
Right now the theater of historical conflict that has the most content for FSCAI is Southeast Asia in the nineteen-sixties. Now only is there an extensive FSX@War Pack for it but FSCAI itself has more missions located at airports there than any other area. Missions are available at many of the major airbases in South Vietnam and Thailand for air strikes, interdiction, close air support, strategic bombing, supply runs, and even air medevac. In addition we extensively support the Air America operations in Laos and throughout the region.
Here is a link to a file containing about 650MB of content to enhance what FSX@War provides in their Southeast Asia Pack. This contains AI aircraft for most of the common airplanes Air America flew and a traffic file to provide them with flight plans, plus a set of enhanced airports for the region. Last but not least it contains a detailed manual on how to set up the entire package and how to enjoy it with FSCAI.
Most interestingly for some of you, in the AI aircraft we provide VPAF MIGs and other aircraft and flight plans for them crisscrossing North Vietnamese airspace. Any of your attack missions into the North could run into some MiGs now.
Here's the link to the download of the entire package
Here's a link to just the 'Air America' manual describing all this in much more detail.
Disclaimer: You're on your own in installing this content, the installation process is manual, although the README.txt describes what you should do it also assumes you are familiar with how scenery and traffic files work in FSX/P3D and how/where to place them so they work in the sim. Be careful, and if you're not sure what to do, ask here or someone who is familiar with these procedures.