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Post by Dutch Owen on Mar 6, 2020 15:04:17 GMT -5
Thanks Chris. In getting the .3 release ready I didn't do any testing with jets or missiles. That's next on the agenda.
I had thought I found the issue with AI thinking the user aircraft is more damaged than it is - but perhaps there are two problems and I only found one.
We'll have a look and get more fixed with .4, then I think we shoot for 11.0 with the ASL enhancements.
Dutch
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Post by xpel on Mar 8, 2020 6:09:48 GMT -5
Oh, man !... I have some great fights with this... I was G-locked and AI fired a second missile against me that got me, despite I was turning hard after G recovering...
So, test flying at the same time and trying to return AI wingman (Mission spawned) back to carrier, I thought that if he runs out of ammo, he will forced to disengage and thus I'll be able to sent him new Wpts for RTB. So equiped with just 2 missiles with PK=50%. No guns. Doesn't work.
Log : OUT OF AMMO, disengaged - No enemy AI (shot down).
He keeps circling around the point he disengaged (for ever).
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Post by xpel on Apr 21, 2020 2:51:05 GMT -5
Hi Dutch,
any estimation - prediction for when Ground Controlled Interception (radar) will be available ?
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Post by Dutch Owen on Apr 21, 2020 9:20:49 GMT -5
Hi Dutch, any estimation - prediction for when Ground Controlled Interception (radar) will be available ? I think AI will be vectored towards enemy aircraft in the next release after the one coming up. There are plans for the user to have GCI but that's a bit further down the road. Dutch
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Post by djt1601 on Apr 21, 2020 11:28:38 GMT -5
Hi Dutch, any estimation - prediction for when Ground Controlled Interception (radar) will be available ? I think AI will be vectored towards enemy aircraft in the next release after the one coming up. There are plans for the user to have GCI but that's a bit further down the road. Dutch Damn ,Dutch you ARE the man!
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Post by djt1601 on Nov 17, 2020 13:59:01 GMT -5
FSCAI_20201117_134929.log (11.43 KB)HI Dutch lately my P3Dv5 ctds when I attempt to change my weapons ,the first set the gun and agm loads fine ,but when I try to cycle to the next weapons choice the sim ctds? any thoughts anyone else getting this.
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Post by djt1601 on Nov 20, 2020 13:36:23 GMT -5
Hi Dutch I managed to get it somewhat stable by putting the fscai folder in documents addons location for v5 and making a xml pointer for it ,still doesnt recognize the dll it is directed to but has some functionality ,still getting the problems I related in another thread but at least i can have wingmen.
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Post by Dutch Owen on Nov 22, 2020 11:48:10 GMT -5
Thanks for the reports. The next release will fully support P3D 5.1 - I can't say exactly when that will be.
Dutch
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Post by djt1601 on Nov 22, 2020 13:17:56 GMT -5
Thank you for the reply Dutch ,I am keenly awaiting your next masterpiece.
Dean
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